Rail Nation Wiki
Rail Nation Wiki

At Rail Nation you're going through six different eras. After these six eras the mysterious end game starts.

City ranking[]


As soon as the six eras are finished the rankings are being recalculated and a ranking of cities is being created. The top ten cities, who're developed the furthest are now in the process of being developed to a mega city. When there are multiple cities who have achieved the same development level, the city that reached this the first gets added to the mega cities list.

On 'Steam over Europe' servers, at least the highest ranked city from each region will become a mega city, even if it didn't reach the top 10.

When the end game has started the first city will be changed into a mega city and the other cities will change accordingly during time and leveling. Do note that the list of runner up cities can change depending on whether how fast they level up. For example, the number three city can level up faster than the number two city and thus switching places before they are developed into a mega city.

Mega cities and goods[]

During the end game the mega city needs certain goods. Each mega city needs twelve goods simultaneously. When a specific good is filled the next one will be available.

Players and prestige bonus[]

The players and associations that deliver the highest amount of a specific good receive a very special prestige bonus.

How long is the end game?[]

The end game is finished when a mega city has received all of it's necessary goods. The end game has no specific time setting, it depends on how fast the players deliver. The final ranking is the ranking shown when the end game is finished.

Additional information about the end game[]

There are no workers and events during the end game. You're also not able to sit an account during the end game.

When your city is a mega city you're not obligated to deliver the goods or participate in the end game. The normal game play is still available to you. By competing in the end game you're able to get a high amount of prestige though so keep that in mind. Due to this the end game can create big shifts in the ranking list. The number one might not be the number one anymore after the end game.

When the end game is finished the server will be closed for a couple of days. Do note that there's always a possibility of a delay when there are problems occurring. The accounts will be stored and you can join up for a new round. Any gold and plus account that was left on your old account will be available to you at the new round.

End Game Bonus Engines[]

Titan (cargo)[]

Titan โœจ
Era 7 Cargo bonus engine
Tractive force: 40 (MAX: 46)
Eilts transmission: +6 100๐Ÿ’ฐ
Reliability: 65% (MAX: 90%)
Vogel thyristor: +25% 100๐Ÿ’ฐ
Acceleration: 1/20 (MAX: 2/20)
Beckhof transmission: +1 100๐Ÿ’ฐ
Max. speed: 100 km/h (MAX: 115 km/h)
Melzig mandrel: +15 km/h 100๐Ÿ’ฐ
Purchase price: 2,500 ๐Ÿ’ฐ (MAX:2,900๐Ÿ’ฐ)
Requirements: Bought with Gold or won with Competition or Lottery
๐Ÿ‡ฉ๐Ÿ‡ช Titan - ๐Ÿ‡ท๐Ÿ‡บ ะขะธั‚ะฐะฝ - ๐Ÿ‡ซ๐Ÿ‡ท Titan - ๐Ÿ‡ต๐Ÿ‡ฑ Tytan - ๐Ÿ‡ณ๐Ÿ‡ฑ Titan - ๐Ÿ‡จ๐Ÿ‡ฟ Titรกn - ๐Ÿ‡ช๐Ÿ‡ธ/๐Ÿ‡ฒ๐Ÿ‡ฝ Titรกn - ๐Ÿ‡ฎ๐Ÿ‡น Atlantide

Aurora (PAX)[]

Aurora โœจ๐Ÿ‘ฅ
Era 7 Passenger bonus engine
Tractive force: 300 (MAX: 340)
Moni97 transformer: +40 100๐Ÿ’ฐ
Reliability: 65% (MAX: 90%)
Elaiza coil: +25% 100๐Ÿ’ฐ
Acceleration: 20/20 (MAX: 20/20)
Max. speed: 300 km/h (MAX: 390 km/h)
Sowe1 Joint: +45 km/h 100๐Ÿ’ฐ
JeanDarkII inverter: +45 km/h 100๐Ÿ’ฐ
Purchase price: 2,500 ๐Ÿ’ฐ (MAX:2,900๐Ÿ’ฐ)
Requirements: Bought with Gold or won with Competition or Lottery